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-rw-r--r--include/uapi/drm/drm_fourcc.h6
-rw-r--r--include/uapi/drm/drm_mode.h4
-rw-r--r--include/uapi/drm/i915_drm.h6
-rw-r--r--include/uapi/drm/v3d_drm.h78
-rw-r--r--include/uapi/drm/virtgpu_drm.h27
5 files changed, 121 insertions, 0 deletions
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index 9f4bb4a6f358..45a914850be0 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -373,6 +373,12 @@ extern "C" {
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
+#define fourcc_mod_get_vendor(modifier) \
+ (((modifier) >> 56) & 0xff)
+
+#define fourcc_mod_is_vendor(modifier, vendor) \
+ (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
+
#define fourcc_mod_code(vendor, val) \
((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index 90c55383f1ee..e1e351682872 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -1110,6 +1110,10 @@ struct drm_mode_destroy_blob {
* struct drm_mode_create_lease - Create lease
*
* Lease mode resources, creating another drm_master.
+ *
+ * The @object_ids array must reference at least one CRTC, one connector and
+ * one plane if &DRM_CLIENT_CAP_UNIVERSAL_PLANES is enabled. Alternatively,
+ * the lease can be completely empty.
*/
struct drm_mode_create_lease {
/** @object_ids: Pointer to array of object ids (__u32) */
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index c2a63e1584cb..914ebd9290e5 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -1522,6 +1522,12 @@ struct drm_i915_gem_caching {
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
+/*
+ * Do not add new tiling types here. The I915_TILING_* values are for
+ * de-tiling fence registers that no longer exist on modern platforms. Although
+ * the hardware may support new types of tiling in general (e.g., Tile4), we
+ * do not need to add them to the uapi that is specific to now-defunct ioctls.
+ */
#define I915_TILING_LAST I915_TILING_Y
#define I915_BIT_6_SWIZZLE_NONE 0
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index 4104f22fb3d3..3dfc0af8756a 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -58,6 +58,67 @@ extern "C" {
struct drm_v3d_perfmon_get_values)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
+#define DRM_V3D_SUBMIT_EXTENSION 0x02
+
+/* struct drm_v3d_extension - ioctl extensions
+ *
+ * Linked-list of generic extensions where the id identify which struct is
+ * pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify
+ * the extension type.
+ */
+struct drm_v3d_extension {
+ __u64 next;
+ __u32 id;
+#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01
+ __u32 flags; /* mbz */
+};
+
+/* struct drm_v3d_sem - wait/signal semaphore
+ *
+ * If binary semaphore, it only takes syncobj handle and ignores flags and
+ * point fields. Point is defined for timeline syncobj feature.
+ */
+struct drm_v3d_sem {
+ __u32 handle; /* syncobj */
+ /* rsv below, for future uses */
+ __u32 flags;
+ __u64 point; /* for timeline sem support */
+ __u64 mbz[2]; /* must be zero, rsv */
+};
+
+/* Enum for each of the V3D queues. */
+enum v3d_queue {
+ V3D_BIN,
+ V3D_RENDER,
+ V3D_TFU,
+ V3D_CSD,
+ V3D_CACHE_CLEAN,
+};
+
+/**
+ * struct drm_v3d_multi_sync - ioctl extension to add support multiples
+ * syncobjs for commands submission.
+ *
+ * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it points to
+ * this extension to define wait and signal dependencies, instead of single
+ * in/out sync entries on submitting commands. The field flags is used to
+ * determine the stage to set wait dependencies.
+ */
+struct drm_v3d_multi_sync {
+ struct drm_v3d_extension base;
+ /* Array of wait and signal semaphores */
+ __u64 in_syncs;
+ __u64 out_syncs;
+
+ /* Number of entries */
+ __u32 in_sync_count;
+ __u32 out_sync_count;
+
+ /* set the stage (v3d_queue) to sync */
+ __u32 wait_stage;
+
+ __u32 pad; /* mbz */
+};
/**
* struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
@@ -135,12 +196,16 @@ struct drm_v3d_submit_cl {
/* Number of BO handles passed in (size is that times 4). */
__u32 bo_handle_count;
+ /* DRM_V3D_SUBMIT_* properties */
__u32 flags;
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
__u32 pad;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
};
/**
@@ -210,6 +275,7 @@ enum drm_v3d_param {
DRM_V3D_PARAM_SUPPORTS_CSD,
DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
DRM_V3D_PARAM_SUPPORTS_PERFMON,
+ DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
};
struct drm_v3d_get_param {
@@ -248,6 +314,11 @@ struct drm_v3d_submit_tfu {
__u32 in_sync;
/* Sync object to signal when the TFU job is done. */
__u32 out_sync;
+
+ __u32 flags;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
};
/* Submits a compute shader for dispatch. This job will block on any
@@ -276,6 +347,13 @@ struct drm_v3d_submit_csd {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmon_id;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+
+ __u32 flags;
+
+ __u32 pad;
};
enum {
diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
index b9ec26e9c646..a13e20cc66b4 100644
--- a/include/uapi/drm/virtgpu_drm.h
+++ b/include/uapi/drm/virtgpu_drm.h
@@ -47,12 +47,15 @@ extern "C" {
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
#define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
+#define DRM_VIRTGPU_CONTEXT_INIT 0x0b
#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01
#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02
+#define VIRTGPU_EXECBUF_RING_IDX 0x04
#define VIRTGPU_EXECBUF_FLAGS (\
VIRTGPU_EXECBUF_FENCE_FD_IN |\
VIRTGPU_EXECBUF_FENCE_FD_OUT |\
+ VIRTGPU_EXECBUF_RING_IDX |\
0)
struct drm_virtgpu_map {
@@ -68,6 +71,8 @@ struct drm_virtgpu_execbuffer {
__u64 bo_handles;
__u32 num_bo_handles;
__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
+ __u32 ring_idx; /* command ring index (see VIRTGPU_EXECBUF_RING_IDX) */
+ __u32 pad;
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
@@ -75,6 +80,8 @@ struct drm_virtgpu_execbuffer {
#define VIRTGPU_PARAM_RESOURCE_BLOB 3 /* DRM_VIRTGPU_RESOURCE_CREATE_BLOB */
#define VIRTGPU_PARAM_HOST_VISIBLE 4 /* Host blob resources are mappable */
#define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing */
+#define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */
+#define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs 7 /* Bitmask of supported capability set ids */
struct drm_virtgpu_getparam {
__u64 param;
@@ -173,6 +180,22 @@ struct drm_virtgpu_resource_create_blob {
__u64 blob_id;
};
+#define VIRTGPU_CONTEXT_PARAM_CAPSET_ID 0x0001
+#define VIRTGPU_CONTEXT_PARAM_NUM_RINGS 0x0002
+#define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003
+struct drm_virtgpu_context_set_param {
+ __u64 param;
+ __u64 value;
+};
+
+struct drm_virtgpu_context_init {
+ __u32 num_params;
+ __u32 pad;
+
+ /* pointer to drm_virtgpu_context_set_param array */
+ __u64 ctx_set_params;
+};
+
#define DRM_IOCTL_VIRTGPU_MAP \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
@@ -212,6 +235,10 @@ struct drm_virtgpu_resource_create_blob {
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB, \
struct drm_virtgpu_resource_create_blob)
+#define DRM_IOCTL_VIRTGPU_CONTEXT_INIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_CONTEXT_INIT, \
+ struct drm_virtgpu_context_init)
+
#if defined(__cplusplus)
}
#endif