diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/media/media-entity.h | 2 | ||||
-rw-r--r-- | include/media/v4l2-dev.h | 4 | ||||
-rw-r--r-- | include/media/videobuf2-core.h | 50 |
3 files changed, 28 insertions, 28 deletions
diff --git a/include/media/media-entity.h b/include/media/media-entity.h index 17390cc7b538..09b03c17784d 100644 --- a/include/media/media-entity.h +++ b/include/media/media-entity.h @@ -540,7 +540,7 @@ static inline bool media_entity_enum_intersects( * @gobj: Pointer to the graph object * * This routine initializes the embedded struct media_gobj inside a - * media graph object. It is called automatically if media_*_create() + * media graph object. It is called automatically if media_*_create\(\) * calls are used. However, if the object (entity, link, pad, interface) * is embedded on some other object, this function should be called before * registering the object at the media controller. diff --git a/include/media/v4l2-dev.h b/include/media/v4l2-dev.h index 5921c24565cf..a122b1bd40f9 100644 --- a/include/media/v4l2-dev.h +++ b/include/media/v4l2-dev.h @@ -374,13 +374,13 @@ struct video_device * __must_check video_device_alloc(void); * * @vdev: pointer to &struct video_device * - * Can also be used for video_device->release(). + * Can also be used for video_device->release\(\). */ void video_device_release(struct video_device *vdev); /** * video_device_release_empty - helper function to implement the - * video_device->release() callback. + * video_device->release\(\) callback. * * @vdev: pointer to &struct video_device * diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h index c346beaaeae6..946340ce7701 100644 --- a/include/media/videobuf2-core.h +++ b/include/media/videobuf2-core.h @@ -277,7 +277,7 @@ struct vb2_buffer { /** * struct vb2_ops - driver-specific callbacks * - * @queue_setup: called from VIDIOC_REQBUFS and VIDIOC_CREATE_BUFS + * @queue_setup: called from %VIDIOC_REQBUFS and %VIDIOC_CREATE_BUFS * handlers before memory allocation. It can be called * twice: if the original number of requested buffers * could not be allocated, then it will be called a @@ -286,17 +286,17 @@ struct vb2_buffer { * The driver should return the required number of buffers * in \*num_buffers, the required number of planes per * buffer in \*num_planes, the size of each plane should be - * set in the sizes[] array and optional per-plane - * allocator specific device in the alloc_devs[] array. - * When called from VIDIOC_REQBUFS, *num_planes == 0, the + * set in the sizes\[\] array and optional per-plane + * allocator specific device in the alloc_devs\[\] array. + * When called from %VIDIOC_REQBUFS, \*num_planes == 0, the * driver has to use the currently configured format to * determine the plane sizes and \*num_buffers is the total * number of buffers that are being allocated. When called - * from VIDIOC_CREATE_BUFS, \*num_planes != 0 and it - * describes the requested number of planes and sizes[] + * from %VIDIOC_CREATE_BUFS, \*num_planes != 0 and it + * describes the requested number of planes and sizes\[\] * contains the requested plane sizes. If either * \*num_planes or the requested sizes are invalid callback - * must return -EINVAL. In this case \*num_buffers are + * must return %-EINVAL. In this case \*num_buffers are * being allocated additionally to q->num_buffers. * @wait_prepare: release any locks taken while calling vb2 functions; * it is called before an ioctl needs to wait for a new @@ -311,11 +311,11 @@ struct vb2_buffer { * initialization failure (return != 0) will prevent * queue setup from completing successfully; optional. * @buf_prepare: called every time the buffer is queued from userspace - * and from the VIDIOC_PREPARE_BUF ioctl; drivers may + * and from the %VIDIOC_PREPARE_BUF ioctl; drivers may * perform any initialization required before each * hardware operation in this callback; drivers can * access/modify the buffer here as it is still synced for - * the CPU; drivers that support VIDIOC_CREATE_BUFS must + * the CPU; drivers that support %VIDIOC_CREATE_BUFS must * also validate the buffer size; if an error is returned, * the buffer will not be queued in driver; optional. * @buf_finish: called before every dequeue of the buffer back to @@ -323,23 +323,23 @@ struct vb2_buffer { * can access/modify the buffer contents; drivers may * perform any operations required before userspace * accesses the buffer; optional. The buffer state can be - * one of the following: DONE and ERROR occur while - * streaming is in progress, and the PREPARED state occurs + * one of the following: %DONE and %ERROR occur while + * streaming is in progress, and the %PREPARED state occurs * when the queue has been canceled and all pending - * buffers are being returned to their default DEQUEUED + * buffers are being returned to their default %DEQUEUED * state. Typically you only have to do something if the - * state is VB2_BUF_STATE_DONE, since in all other cases + * state is %VB2_BUF_STATE_DONE, since in all other cases * the buffer contents will be ignored anyway. * @buf_cleanup: called once before the buffer is freed; drivers may * perform any additional cleanup; optional. * @start_streaming: called once to enter 'streaming' state; the driver may - * receive buffers with @buf_queue callback before - * @start_streaming is called; the driver gets the number - * of already queued buffers in count parameter; driver - * can return an error if hardware fails, in that case all - * buffers that have been already given by the @buf_queue - * callback are to be returned by the driver by calling - * @vb2_buffer_done(VB2_BUF_STATE_QUEUED). + * receive buffers with @buf_queue callback + * before @start_streaming is called; the driver gets the + * number of already queued buffers in count parameter; + * driver can return an error if hardware fails, in that + * case all buffers that have been already given by + * the @buf_queue callback are to be returned by the driver + * by calling @vb2_buffer_done\(%VB2_BUF_STATE_QUEUED\). * If you need a minimum number of buffers before you can * start streaming, then set @min_buffers_needed in the * vb2_queue structure. If that is non-zero then @@ -347,16 +347,16 @@ struct vb2_buffer { * many buffers have been queued up by userspace. * @stop_streaming: called when 'streaming' state must be disabled; driver * should stop any DMA transactions or wait until they - * finish and give back all buffers it got from buf_queue() - * callback by calling @vb2_buffer_done() with either - * VB2_BUF_STATE_DONE or VB2_BUF_STATE_ERROR; may use + * finish and give back all buffers it got from &buf_queue + * callback by calling @vb2_buffer_done\(\) with either + * %VB2_BUF_STATE_DONE or %VB2_BUF_STATE_ERROR; may use * vb2_wait_for_all_buffers() function * @buf_queue: passes buffer vb to the driver; driver may start * hardware operation on this buffer; driver should give * the buffer back by calling vb2_buffer_done() function; - * it is allways called after calling STREAMON ioctl; + * it is allways called after calling %VIDIOC_STREAMON ioctl; * might be called before start_streaming callback if user - * pre-queued buffers before calling STREAMON. + * pre-queued buffers before calling %VIDIOC_STREAMON. */ struct vb2_ops { int (*queue_setup)(struct vb2_queue *q, |