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Several files were including register headers that they no longer
require. Drop the unnecessary includes to reduce build dependencies.
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231214184659.2249559-18-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Rename supports_mmio_ext and supports_usm to use a has_ prefix so the
flags are grouped together. This settles on just one variant for
positive info matching ("has_") and one for negative ("skip_").
Also make sure the has_* flags are grouped together in xe_pci.c.
Reviewed-by: Koby Elbaz <kelbaz@habana.ai>
Reviewed-by: Gustavo Sousa <gustavo.sousa@intel.com>
Link: https://lore.kernel.org/r/20231205145235.2114761-1-lucas.demarchi@intel.com
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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After noticing in logs there were still mentions to GEN6 registers, it
was clear commit d9b79ad275e7 ("drm/xe: Drop gen afixes from registers")
didn't take care of all the afixes. Some were added later, but there are
also constants and strings still using that. Continue the cleanup
removing the remaining ones.
To keep it consistent with code nearby, a few other changes are made:
- Remove prefix in INTEL_LEGACY_64B_CONTEXT
- Remove GEN8_CTX_L3LLC_COHERENT since it's unused
- Rename GEN9_FREQ_SCALER to GT_FREQUENCY_SCALER
v2: Use XELP_ as prefix for NUM_MOCS_ENTRIES and remove changes to
MOCS_ENTRIES as this is now done as part of a previous commit
(Matt Roper)
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20231117174049.527192-3-lucas.demarchi@intel.com
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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As with DG2/MTL, Xe2 also fails to emit instruction headers for SVG
state instructions if no explicit state has been set. The SVG part of
the LRC is nearly identical to DG2/MTL; the only change is that
3DSTATE_DRAWING_RECTANGLE has been replaced by
3DSTATE_DRAWING_RECTANGLE_FAST, so we can just re-use the same state
table and handle that single instruction when we encounter it.
Bspec: 65182
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-8-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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When recording the default LRC, the expectation is that the hardware's
original state settings (both register and instruction) will be written
out to the LRC upon first context switch. For many 3DSTATE_* state
instructions that don't truly have "default" values, this translates to
a simple instruction header (opcodes + dword length) being written to
the LRC, followed by an appropriate number of blank dwords as a place
holder. When userspace creates a context (which starts as a copy of the
default LRC), they'll generally emit real 3DSTATE_* as part of their
initialization to select the settings they desire. If they don't emit
one of the 3DSTATE instructions, then the zeroed dwords that remain in
their LRC image generally translate to various state remaining disabled.
This will either be what userspace wants or will lead to very
reproducible and easily-debugged problems (rendering glitches, engine
hangs).
It turns out that a subset of the 3DSTATE instructions, specifically
those belonging to the SVG (State Variable - Global) unit, are not only
emitting 0's for the instruction's "body" dwords, but also for the
instruction header dword if no specific state has been explicitly set
before context switch. This means that when the hardware switches to a
context that hasn't explicitly provided an appropriate state setting,
the hardware will just see a sequence of NOOPs in the spot reserved for
that 3DSTATE instruction while executing the LRC, and the actual
hardware state setting will unintentionally inherit the configuration
used by the previously running context. Now when userspace makes a
mistake and forgets to emit an important state instruction they no
longer get consistent, easily-reproducible corruption/hangs, but rather
erratic behavior where the presence/absence of a problem depends on what
other workloads are running on the system and what order the contexts
are scheduled on the engine.
A specific example of this that came up recently related to mesh shading
The OpenGL driver was not specifically emitting a 3DSTATE_MESH_CONTROL
to disable mesh shading at context init, so on context switch, mesh
shading would either be on or off depending on what the previous context
had been doing. Vulkan apps _were_ enabling mesh shading, so running a
Vulkan app and then context switching to an OpenGL app resulted in mesh
shading still unexpectedly being enabled during OpenGL operation, and
since other Mesh-related state was not properly initialized for that
context a GPU hang was seen. Due to the specific ordering requirements
(Vulkan app runs first, followed by OpenGL app), it took additional
debug effort to track down the cause of the problem.
There are various workarounds related to this behavior, with current
implementations handled in the userspace drivers. E.g., Wa_14019789679
and Wa_22018402687. However it's been suggested that the kernel driver
can help simplify things here by emitting zeroed SVG state with proper
instruction headers as part of our default context creation (i.e., at
the same point we apply LRC workarounds). This will help ensure that
any future cases where a userspace driver does not emit an important
state setting will result in consistent behavior.
Bspec: 46261
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-7-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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On some platforms we need to emit some non-register state while
recording an engine class' default LRC. Add the infrastructure to
support this; actual per-platform tables will be added in future
patches.
v2:
- Checkpatch whitespace fix
- Add extra assertion to ensure num_dw != 0. (Bala)
Reviewed-by: Balasubramani Vivekanandan <balasubramani.vivekanandan@intel.com>
Link: https://lore.kernel.org/r/20231025151732.3461842-6-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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RCS and CCS engines include several non-register gfxpipe commands in
their LRC images. Include these in the dump output so that we can see
exactly what's inside the context snapshot.
v2:
- Include raw instruction header in output
- Add 3DSTATE_AMFS_TEXTURE_POINTERS and 3DSTATE_MONOFILTER_SIZE. The
first was supposed to be removed in Xe_HPG, and the second by
gen12, but both still show up in the RCS LRC.
v3:
- Sanity check that we don't have numdw > remaining_dw. (Lucas)
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-14-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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For non-RCS engines, nearly all of the LRC state is composed of MI
instructions (specifically MI_LOAD_REGISTER_IMM). Providing a dump
interface allows us to verify that the context image layout matches
what's documented in the bspec, and also allows us to check whether LRC
workarounds are being properly captured by the default state we record
at startup.
For now, the non-MI instructions found in the RCS and CCS engines will
dump as "unknown;" parsing of those will be added in a follow-up patch.
v2:
- Add raw instruction header as well as decoded meaning. (Lucas)
- Check that num_dw isn't greater than remaining_dw for instructions
that have a "# dwords" field. (Lucas)
- Clarify comment about skipping over ppHWSP. (Lucas)
Bspec: 64993
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-13-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Extracting the common MI_* instructions that can be used with any engine
to their own header will make it easier as we add additional engine
instructions in upcoming patches.
Also, since the majority of GPU instructions (both MI and non-MI) have
a "length" field in bits 7:0 of the instruction header, a common define
is added for that. Instruction-specific length fields are still defined
for special case instructions that have larger/smaller length fields.
v2:
- Use "instr" instead of "inst" as the short form of "instruction"
everywhere. (Lucas)
- Include xe_reg_defs.h instead of the i915 compat header. (Lucas)
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-12-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Keeping the number of registers to be loaded as a separate macro from
the instruction opcode will simplify some upcoming LRC parsing code.
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-10-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Account ring buffers and logical context space against the owning client
memory usage stats.
Reviewed-by: Himal Prasad Ghimiray <himal.prasad.ghimiray@intel.com>
Signed-off-by: Tejas Upadhyay <tejas.upadhyay@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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The XE_WARN_ON macro maps to WARN_ON which is not justified
in many cases where only a simple debug check is needed.
Replace the use of the XE_WARN_ON macro with the new xe_assert
macros which relies on drm_*. This takes a struct drm_device
argument, which is one of the main changes in this commit. The
other main change is that the condition is reversed, as with
XE_WARN_ON a message is displayed if the condition is true,
whereas with xe_assert it is if the condition is false.
v2:
- Rebase
- Keep WARN splats in xe_wopcm.c (Matt Roper)
v3:
- Rebase
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Apart from asserts, it's essentially the same as
xe_bo_lock()/xe_bo_unlock(), and the usage intentions of this interface
was unclear. Remove it.
v2:
- Update the xe_display subsystem as well.
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230908091716.36984-4-thomas.hellstrom@linux.intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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The xe_vm_lock() function was unnecessarily using ttm_eu_reserve_buffers().
Simplify and document the interface.
v4:
- Improve on xe_vm_lock() documentation (Matthew Brost)
v5:
- Rebase conflict.
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230908091716.36984-3-thomas.hellstrom@linux.intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Engine register state layout has changed a bit on Xe2. We'll also
explicitly define a BCS layout to ensure BLIT_SWCTL and BLIT_CCTL are
included.
Bspec: 65182, 60184, 55793
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Atwood <matthew.s.atwood@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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The render and compute context are significantly smaller on Xe2 than on
previous platforms.
Registers:
- Render: 3008 dwords -> 12032 bytes -> round to 3 pages
- Compute: 1424 dwords -> 5696 bytes -> round to 2 pages
We also allocate one additional page for the HWSP, so the total
allocation sizes for render and compute are 4 and 3 pages respectively.
Bspec: 65182, 56578, 55793
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Atwood <matthew.s.atwood@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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The first step in introducing the GSCCS is to add all the basic defs for
it (name, mmio base, class/instance, lrc size etc).
Bspec: 60149, 60421, 63752
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: https://lore.kernel.org/r/20230817201831.1583172-3-daniele.ceraolospurio@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Engine was inappropriately used to refer to execution queues and it
also created some confusion with hardware engines. Where it applies
the exec_queue variable name is changed to q and comments are also
updated.
Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/162
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Replace calls to XE_BUG_ON() with calls XE_WARN_ON() which in turn calls
WARN() instead of BUG(). BUG() crashes the kernel and should only be
used when it is absolutely unavoidable in case of catastrophic and
unrecoverable failures, which is not the case here.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Reduce the number of warnings reported by checkpatch.pl from 118 to 48 by
addressing those warnings types:
LEADING_SPACE
LINE_SPACING
BRACES
TRAILING_SEMICOLON
CONSTANT_COMPARISON
BLOCK_COMMENT_STYLE
RETURN_VOID
ONE_SEMICOLON
SUSPECT_CODE_INDENT
LINE_CONTINUATIONS
UNNECESSARY_ELSE
UNSPECIFIED_INT
UNNECESSARY_INT
MISORDERED_TYPE
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Remove some style issues of type COMPLEX_MACRO reported by checkpatch.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Remove all existing style issues of type POINTER_LOCATION reported
by checkpatch.
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Since memory and address spaces are a tile concept rather than a GT
concept, we need to plumb tile-based handling through lots of
memory-related code.
Note that one remaining shortcoming here that will need to be addressed
before media GT support can be re-enabled is that although the address
space is shared between a tile's GTs, each GT caches the PTEs
independently in their own TLB and thus TLB invalidation should be
handled at the GT level.
v2:
- Fix kunit test build.
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20230601215244.678611-13-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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If looking at the initial engine dump we should expect this to match
XE_FENCE_INITIAL_SEQNO - 1.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Also for HW fences, write the initial seqno - 1 to the HW completed
seqno to initialize.
v2:
- Use __dma_fence_is_later() to compare hw fence seqnos. (Matthew Auld)
Signed-off-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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With small-bar we likely want to annotate all the kernel users that
require CPU access with vram. If xe_bo_create_pin_map() is the central
place for that then we should have a central place to annotate.
This also simplifies the code and fixes what appears to be a double
xe_bo_put(hwe->hwsp) in the error handling.
Signed-off-by: Matthew Auld <matthew.auld@intel.com>
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Copy the macros used by xe in i915_reg.h to regs/xe_regs.h. A minimal
cleanup is done while copying so they adhere minimally to the coding
style. Further reordering and cleaning is left for later.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Copy the macros used by xe in intel_gpu_commands.h to
regs/xe_gpu_commands.h. PIPE_CONTROL_3D_ENGINE_FLAGS and
PIPE_CONTROL_3D_ARCH_FLAGS were already defined in
drivers/gpu/drm/xe/xe_ring_ops.c and only used there. So let that define
to be used instead of also adding to the new header.
v2: Let PIPE_CONTROL_3D_ENGINE_FLAGS/PIPE_CONTROL_3D_ARCH_FLAGS in the
only .c that uses it instead of redefining (Matt Roper)
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Create regs/xe_lrc_layout.h file with all the offsets used by the xe
driver. Eventually the xe driver may use a different way to define them
since it doesn't supported below gen12.
v2: Rename file to intel_lrc_layout.h since it's not really about
registers (Matt Roper)
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Create regs/xe_gt_regs.h file with all the registers and bit
definitions used by the xe driver. Eventually the registers may be
defined in a different way and since xe doesn't supported below gen12,
the number of registers touched is much smaller, so create a new header.
The definitions themselves are direct copy from the
gt/intel_gt_regs.h file, just sorting the registers by address.
Cleaning those up and adhering to a common coding style is left for
later.
v2: Make the change to MCR_REG location in a separate patch to go
through the i915 branch (Matt Roper / Rodrigo)
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Create regs/xe_engine_regs.h file with all the registers and bit
definitions used by the xe driver. Eventually the registers may be
defined in a different way and since xe doesn't supported below gen12,
the number of registers touched is much smaller, so create a new header.
The definitions themselves are direct copy from the
gt/intel_engine_regs.h file, just sorting the registers by address.
Cleaning those up and adhering to a common coding style is left for
later.
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Sort includes and split them in blocks:
1) .h corresponding to the .c. Example: xe_bb.c should have a "#include
"xe_bb.h" first.
2) #include <linux/...>
3) #include <drm/...>
4) local includes
5) i915 includes
This is accomplished by running
`clang-format --style=file -i --sort-includes drivers/gpu/drm/xe/*.[ch]`
and ignoring all the changes after the includes. There are also some
manual tweaks to split the blocks.
v2: Also sort includes in headers
Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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Rather than alias supports_usm to ASIS support, add an explicit
variable to indicate ASID support.
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@intel.com>
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Xe, is a new driver for Intel GPUs that supports both integrated and
discrete platforms starting with Tiger Lake (first Intel Xe Architecture).
The code is at a stage where it is already functional and has experimental
support for multiple platforms starting from Tiger Lake, with initial
support implemented in Mesa (for Iris and Anv, our OpenGL and Vulkan
drivers), as well as in NEO (for OpenCL and Level0).
The new Xe driver leverages a lot from i915.
As for display, the intent is to share the display code with the i915
driver so that there is maximum reuse there. But it is not added
in this patch.
This initial work is a collaboration of many people and unfortunately
the big squashed patch won't fully honor the proper credits. But let's
get some git quick stats so we can at least try to preserve some of the
credits:
Co-developed-by: Matthew Brost <matthew.brost@intel.com>
Co-developed-by: Matthew Auld <matthew.auld@intel.com>
Co-developed-by: Matt Roper <matthew.d.roper@intel.com>
Co-developed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Co-developed-by: Francois Dugast <francois.dugast@intel.com>
Co-developed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Co-developed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Co-developed-by: Philippe Lecluse <philippe.lecluse@intel.com>
Co-developed-by: Nirmoy Das <nirmoy.das@intel.com>
Co-developed-by: Jani Nikula <jani.nikula@intel.com>
Co-developed-by: José Roberto de Souza <jose.souza@intel.com>
Co-developed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Co-developed-by: Dave Airlie <airlied@redhat.com>
Co-developed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Co-developed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Co-developed-by: Mauro Carvalho Chehab <mchehab@kernel.org>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Matthew Brost <matthew.brost@intel.com>
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