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path: root/drivers/gpu/drm/xe/xe_sched_job.h
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2023-12-21drm/xe: Allow num_batch_buffer / num_binds == 0 in IOCTLsMatthew Brost1-0/+4
The idea being out-syncs can signal indicating all previous operations on the bind queue are complete. An example use case of this would be support for implementing vkQueueWaitIdle easily. All in-syncs are waited on before signaling out-syncs. This is implemented by forming a composite software fence of in-syncs and installing this fence in the out-syncs and exec queue last fence slot. The last fence must be added as a dependency for jobs on user exec queues as it is possible for the last fence to be a composite software fence (unordered, ioctl with zero bb or binds) rather than hardware fence (ordered, previous job on queue). Cc: Thomas Hellström <thomas.hellstrom@linux.intel.com> Signed-off-by: Matthew Brost <matthew.brost@intel.com> Reviewed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-21drm/xe: Rename engine to exec_queueFrancois Dugast1-2/+2
Engine was inappropriately used to refer to execution queues and it also created some confusion with hardware engines. Where it applies the exec_queue variable name is changed to q and comments are also updated. Link: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/162 Signed-off-by: Francois Dugast <francois.dugast@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
2023-12-12drm/xe: Introduce a new DRM driver for Intel GPUsMatthew Brost1-0/+76
Xe, is a new driver for Intel GPUs that supports both integrated and discrete platforms starting with Tiger Lake (first Intel Xe Architecture). The code is at a stage where it is already functional and has experimental support for multiple platforms starting from Tiger Lake, with initial support implemented in Mesa (for Iris and Anv, our OpenGL and Vulkan drivers), as well as in NEO (for OpenCL and Level0). The new Xe driver leverages a lot from i915. As for display, the intent is to share the display code with the i915 driver so that there is maximum reuse there. But it is not added in this patch. This initial work is a collaboration of many people and unfortunately the big squashed patch won't fully honor the proper credits. But let's get some git quick stats so we can at least try to preserve some of the credits: Co-developed-by: Matthew Brost <matthew.brost@intel.com> Co-developed-by: Matthew Auld <matthew.auld@intel.com> Co-developed-by: Matt Roper <matthew.d.roper@intel.com> Co-developed-by: Thomas Hellström <thomas.hellstrom@linux.intel.com> Co-developed-by: Francois Dugast <francois.dugast@intel.com> Co-developed-by: Lucas De Marchi <lucas.demarchi@intel.com> Co-developed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Co-developed-by: Philippe Lecluse <philippe.lecluse@intel.com> Co-developed-by: Nirmoy Das <nirmoy.das@intel.com> Co-developed-by: Jani Nikula <jani.nikula@intel.com> Co-developed-by: José Roberto de Souza <jose.souza@intel.com> Co-developed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Co-developed-by: Dave Airlie <airlied@redhat.com> Co-developed-by: Faith Ekstrand <faith.ekstrand@collabora.com> Co-developed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Co-developed-by: Mauro Carvalho Chehab <mchehab@kernel.org> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Matthew Brost <matthew.brost@intel.com>