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path: root/fs/xfs/xfs_mru_cache.h
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2010-01-16xfs: Kill filestreams cache flushDave Chinner1-1/+0
The filestreams cache flush is not needed in the sync code as it does not affect data writeback, and it is now not used by the growfs code, either, so kill it. Signed-off-by: Dave Chinner <david@fromorbit.com> Reviewed-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Alex Elder <aelder@sgi.com>
2009-08-31xfs: add more statics & drop some unused functionsEric Sandeen1-1/+0
A lot more functions could be made static, but they need forward declarations; this does some easy ones, and also found a few unused functions in the process. Signed-off-by: Eric Sandeen <sandeen@sandeen.net> Reviewed-by: Christoph Hellwig <hch@lst.de> Signed-off-by: Felix Blyakher <felixb@sgi.com>
2007-09-17[XFS] On-demand reaping of the MRU cacheDavid Chinner1-4/+2
Instead of running the mru cache reaper all the time based on a timeout, we should only run it when the cache has active objects. This allows CPUs to sleep when there is no activity rather than be woken repeatedly just to check if there is anything to do. SGI-PV: 968554 SGI-Modid: xfs-linux-melb:xfs-kern:29305a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Tim Shimmin <tes@sgi.com>
2007-07-14[XFS] Concurrent Multi-File Data StreamsDavid Chinner1-0/+57
In media spaces, video is often stored in a frame-per-file format. When dealing with uncompressed realtime HD video streams in this format, it is crucial that files do not get fragmented and that multiple files a placed contiguously on disk. When multiple streams are being ingested and played out at the same time, it is critical that the filesystem does not cross the streams and interleave them together as this creates seek and readahead cache miss latency and prevents both ingest and playout from meeting frame rate targets. This patch set creates a "stream of files" concept into the allocator to place all the data from a single stream contiguously on disk so that RAID array readahead can be used effectively. Each additional stream gets placed in different allocation groups within the filesystem, thereby ensuring that we don't cross any streams. When an AG fills up, we select a new AG for the stream that is not in use. The core of the functionality is the stream tracking - each inode that we create in a directory needs to be associated with the directories' stream. Hence every time we create a file, we look up the directories' stream object and associate the new file with that object. Once we have a stream object for a file, we use the AG that the stream object point to for allocations. If we can't allocate in that AG (e.g. it is full) we move the entire stream to another AG. Other inodes in the same stream are moved to the new AG on their next allocation (i.e. lazy update). Stream objects are kept in a cache and hold a reference on the inode. Hence the inode cannot be reclaimed while there is an outstanding stream reference. This means that on unlink we need to remove the stream association and we also need to flush all the associations on certain events that want to reclaim all unreferenced inodes (e.g. filesystem freeze). SGI-PV: 964469 SGI-Modid: xfs-linux-melb:xfs-kern:29096a Signed-off-by: David Chinner <dgc@sgi.com> Signed-off-by: Barry Naujok <bnaujok@sgi.com> Signed-off-by: Donald Douwsma <donaldd@sgi.com> Signed-off-by: Christoph Hellwig <hch@infradead.org> Signed-off-by: Tim Shimmin <tes@sgi.com> Signed-off-by: Vlad Apostolov <vapo@sgi.com>