/* SPDX-License-Identifier: MIT */ /* * Copyright © 2023 Intel Corporation */ #include #include "gem/i915_gem_lmem.h" #include "i915_drv.h" #include "intel_display_types.h" #include "intel_fbdev_fb.h" struct drm_framebuffer *intel_fbdev_fb_alloc(struct drm_fb_helper *helper, struct drm_fb_helper_surface_size *sizes) { struct drm_framebuffer *fb; struct drm_device *dev = helper->dev; struct drm_i915_private *dev_priv = to_i915(dev); struct drm_mode_fb_cmd2 mode_cmd = {}; struct drm_i915_gem_object *obj; int size; /* we don't do packed 24bpp */ if (sizes->surface_bpp == 24) sizes->surface_bpp = 32; mode_cmd.width = sizes->surface_width; mode_cmd.height = sizes->surface_height; mode_cmd.pitches[0] = ALIGN(mode_cmd.width * DIV_ROUND_UP(sizes->surface_bpp, 8), 64); mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp, sizes->surface_depth); size = mode_cmd.pitches[0] * mode_cmd.height; size = PAGE_ALIGN(size); obj = ERR_PTR(-ENODEV); if (HAS_LMEM(dev_priv)) { obj = i915_gem_object_create_lmem(dev_priv, size, I915_BO_ALLOC_CONTIGUOUS | I915_BO_ALLOC_USER); } else { /* * If the FB is too big, just don't use it since fbdev is not very * important and we should probably use that space with FBC or other * features. * * Also skip stolen on MTL as Wa_22018444074 mitigation. */ if (!(IS_METEORLAKE(dev_priv)) && size * 2 < dev_priv->dsm.usable_size) obj = i915_gem_object_create_stolen(dev_priv, size); if (IS_ERR(obj)) obj = i915_gem_object_create_shmem(dev_priv, size); } if (IS_ERR(obj)) { drm_err(&dev_priv->drm, "failed to allocate framebuffer (%pe)\n", obj); return ERR_PTR(-ENOMEM); } fb = intel_framebuffer_create(obj, &mode_cmd); i915_gem_object_put(obj); return fb; } int intel_fbdev_fb_fill_info(struct drm_i915_private *i915, struct fb_info *info, struct drm_i915_gem_object *obj, struct i915_vma *vma) { struct i915_gem_ww_ctx ww; void __iomem *vaddr; int ret; if (i915_gem_object_is_lmem(obj)) { struct intel_memory_region *mem = obj->mm.region; /* Use fbdev's framebuffer from lmem for discrete */ info->fix.smem_start = (unsigned long)(mem->io_start + i915_gem_object_get_dma_address(obj, 0)); info->fix.smem_len = obj->base.size; } else { struct i915_ggtt *ggtt = to_gt(i915)->ggtt; /* Our framebuffer is the entirety of fbdev's system memory */ info->fix.smem_start = (unsigned long)(ggtt->gmadr.start + i915_ggtt_offset(vma)); info->fix.smem_len = vma->size; } for_i915_gem_ww(&ww, ret, false) { ret = i915_gem_object_lock(vma->obj, &ww); if (ret) continue; vaddr = i915_vma_pin_iomap(vma); if (IS_ERR(vaddr)) { drm_err(&i915->drm, "Failed to remap framebuffer into virtual memory (%pe)\n", vaddr); ret = PTR_ERR(vaddr); continue; } } if (ret) return ret; info->screen_base = vaddr; info->screen_size = intel_bo_to_drm_bo(obj)->size; return 0; }