/* SPDX-License-Identifier: GPL-2.0-only OR MIT */ /* Copyright (c) 2023 Imagination Technologies Ltd. */ #ifndef PVR_QUEUE_H #define PVR_QUEUE_H #include #include "pvr_cccb.h" #include "pvr_device.h" struct pvr_context; struct pvr_queue; /** * struct pvr_queue_fence_ctx - Queue fence context * * Used to implement dma_fence_ops for pvr_job::{done,cccb}_fence. */ struct pvr_queue_fence_ctx { /** @id: Fence context ID allocated with dma_fence_context_alloc(). */ u64 id; /** @seqno: Sequence number incremented each time a fence is created. */ atomic_t seqno; /** @lock: Lock used to synchronize access to fences allocated by this context. */ spinlock_t lock; }; /** * struct pvr_queue_cccb_fence_ctx - CCCB fence context * * Context used to manage fences controlling access to the CCCB. No fences are * issued if there's enough space in the CCCB to push job commands. */ struct pvr_queue_cccb_fence_ctx { /** @base: Base queue fence context. */ struct pvr_queue_fence_ctx base; /** * @job: Job waiting for CCCB space. * * Thanks to the serializationg done at the drm_sched_entity level, * there's no more than one job waiting for CCCB at a given time. * * This field is NULL if no jobs are currently waiting for CCCB space. * * Must be accessed with @job_lock held. */ struct pvr_job *job; /** @job_lock: Lock protecting access to the job object. */ struct mutex job_lock; }; /** * struct pvr_queue_fence - Queue fence object */ struct pvr_queue_fence { /** @base: Base dma_fence. */ struct dma_fence base; /** @queue: Queue that created this fence. */ struct pvr_queue *queue; }; /** * struct pvr_queue - Job queue * * Used to queue and track execution of pvr_job objects. */ struct pvr_queue { /** @scheduler: Single entity scheduler use to push jobs to this queue. */ struct drm_gpu_scheduler scheduler; /** @entity: Scheduling entity backing this queue. */ struct drm_sched_entity entity; /** @type: Type of jobs queued to this queue. */ enum drm_pvr_job_type type; /** @ctx: Context object this queue is bound to. */ struct pvr_context *ctx; /** @node: Used to add the queue to the active/idle queue list. */ struct list_head node; /** * @in_flight_job_count: Number of jobs submitted to the CCCB that * have not been processed yet. */ atomic_t in_flight_job_count; /** * @cccb_fence_ctx: CCCB fence context. * * Used to control access to the CCCB is full, such that we don't * end up trying to push commands to the CCCB if there's not enough * space to receive all commands needed for a job to complete. */ struct pvr_queue_cccb_fence_ctx cccb_fence_ctx; /** @job_fence_ctx: Job fence context object. */ struct pvr_queue_fence_ctx job_fence_ctx; /** @timeline_ufo: Timeline UFO for the context queue. */ struct { /** @fw_obj: FW object representing the UFO value. */ struct pvr_fw_object *fw_obj; /** @value: CPU mapping of the UFO value. */ u32 *value; } timeline_ufo; /** * @last_queued_job_scheduled_fence: The scheduled fence of the last * job queued to this queue. * * We use it to insert frag -> geom dependencies when issuing combined * geom+frag jobs, to guarantee that the fragment job that's part of * the combined operation comes after all fragment jobs that were queued * before it. */ struct dma_fence *last_queued_job_scheduled_fence; /** @cccb: Client Circular Command Buffer. */ struct pvr_cccb cccb; /** @reg_state_obj: FW object representing the register state of this queue. */ struct pvr_fw_object *reg_state_obj; /** @ctx_offset: Offset of the queue context in the FW context object. */ u32 ctx_offset; /** @callstack_addr: Initial call stack address for register state object. */ u64 callstack_addr; }; bool pvr_queue_fence_is_ufo_backed(struct dma_fence *f); int pvr_queue_job_init(struct pvr_job *job); void pvr_queue_job_cleanup(struct pvr_job *job); void pvr_queue_job_push(struct pvr_job *job); struct dma_fence *pvr_queue_job_arm(struct pvr_job *job); struct pvr_queue *pvr_queue_create(struct pvr_context *ctx, enum drm_pvr_job_type type, struct drm_pvr_ioctl_create_context_args *args, void *fw_ctx_map); void pvr_queue_kill(struct pvr_queue *queue); void pvr_queue_destroy(struct pvr_queue *queue); void pvr_queue_process(struct pvr_queue *queue); void pvr_queue_device_pre_reset(struct pvr_device *pvr_dev); void pvr_queue_device_post_reset(struct pvr_device *pvr_dev); int pvr_queue_device_init(struct pvr_device *pvr_dev); void pvr_queue_device_fini(struct pvr_device *pvr_dev); #endif /* PVR_QUEUE_H */