1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
|
/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Common environment functions
*
* (C) Copyright 2000-2009
* Wolfgang Denk, DENX Software Engineering, wd@denx.de.
*/
#ifndef __ENV_H
#define __ENV_H
#include <stdbool.h>
#include <linux/types.h>
/**
* env_get_id() - Gets a sequence number for the environment
*
* This value increments every time the environment changes, so can be used an
* an indication of this
*
* @return environment ID
*/
int env_get_id(void);
/**
* env_init() - Set up the pre-relocation environment
*
* This locates the environment or uses the default if nothing is available.
* This must be called before env_get() will work.
*
* @return 0 if OK, -ENODEV if no environment drivers are enabled
*/
int env_init(void);
/**
* env_relocate() - Set up the post-relocation environment
*
* This loads the environment into RAM so that it can be modified. This is
* called after relocation, before the environment is used
*/
void env_relocate(void);
/**
* env_match() - Match a name / name=value pair
*
* This is used prior to relocation for finding envrionment variables
*
* @name: A simple 'name', or a 'name=value' pair.
* @index: The environment index for a 'name2=value2' pair.
* @return index for the value if the names match, else -1.
*/
int env_match(unsigned char *name, int index);
/**
* env_get() - Look up the value of an environment variable
*
* In U-Boot proper this can be called before relocation (which is when the
* environment is loaded from storage, i.e. GD_FLG_ENV_READY is 0). In that
* case this function calls env_get_f().
*
* @varname: Variable to look up
* @return value of variable, or NULL if not found
*/
char *env_get(const char *varname);
/**
* env_get_f() - Look up the value of an environment variable (early)
*
* This function is called from env_get() if the environment has not been
* loaded yet (GD_FLG_ENV_READY flag is 0). Some environment locations will
* support reading the value (slowly) and some will not.
*
* @varname: Variable to look up
* @return value of variable, or NULL if not found
*/
int env_get_f(const char *name, char *buf, unsigned int len);
/**
* env_get_yesno() - Read an environment variable as a boolean
*
* @return 1 if yes/true (Y/y/T/t), -1 if variable does not exist (i.e. default
* to true), 0 if otherwise
*/
int env_get_yesno(const char *var);
/**
* env_set() - set an environment variable
*
* This sets or deletes the value of an environment variable. For setting the
* value the variable is created if it does not already exist.
*
* @varname: Variable to adjust
* @value: Value to set for the variable, or NULL or "" to delete the variable
* @return 0 if OK, 1 on error
*/
int env_set(const char *varname, const char *value);
/**
* env_get_ulong() - Return an environment variable as an integer value
*
* Most U-Boot environment variables store hex values. For those which store
* (e.g.) base-10 integers, this function can be used to read the value.
*
* @name: Variable to look up
* @base: Base to use (e.g. 10 for base 10, 2 for binary)
* @default_val: Default value to return if no value is found
* @return the value found, or @default_val if none
*/
ulong env_get_ulong(const char *name, int base, ulong default_val);
/**
* env_set_ulong() - set an environment variable to an integer
*
* @varname: Variable to adjust
* @value: Value to set for the variable (will be converted to a string)
* @return 0 if OK, 1 on error
*/
int env_set_ulong(const char *varname, ulong value);
/**
* env_get_hex() - Return an environment variable as a hex value
*
* Decode an environment as a hex number (it may or may not have a 0x
* prefix). If the environment variable cannot be found, or does not start
* with hex digits, the default value is returned.
*
* @varname: Variable to decode
* @default_val: Value to return on error
*/
ulong env_get_hex(const char *varname, ulong default_val);
/**
* env_set_hex() - set an environment variable to a hex value
*
* @varname: Variable to adjust
* @value: Value to set for the variable (will be converted to a hex string)
* @return 0 if OK, 1 on error
*/
int env_set_hex(const char *varname, ulong value);
/**
* env_set_addr - Set an environment variable to an address in hex
*
* @varname: Environment variable to set
* @addr: Value to set it to
* @return 0 if ok, 1 on error
*/
static inline int env_set_addr(const char *varname, const void *addr)
{
return env_set_hex(varname, (ulong)addr);
}
/**
* env_complete() - return an auto-complete for environment variables
*
* @var: partial name to auto-complete
* @maxv: Maximum number of matches to return
* @cmdv: Returns a list of possible matches
* @maxsz: Size of buffer to use for matches
* @buf: Buffer to use for matches
* @dollar_comp: non-zero to wrap each match in ${...}
* @return number of matches found (in @cmdv)
*/
int env_complete(char *var, int maxv, char *cmdv[], int maxsz, char *buf,
bool dollar_comp);
#endif
|