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authorRasmus Andersson <rasmus@notion.se>2020-04-10 02:18:04 +0300
committerRasmus Andersson <rasmus@notion.se>2020-04-10 02:18:04 +0300
commit5e8095f9baf6b46c9c7948dc4d88a680258f7a6f (patch)
treee8d319aff7526d6f2fb87f86653d4f8d4bf87a24
parentb0a843dee22b53bdae89ffd94eebd8b1eef6fd58 (diff)
downloadinter-display-beta-1.tar.xz
adjust web resource path in readmedisplay-beta-1
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index ab7454f1d..30caed8f6 100644
--- a/README.md
+++ b/README.md
@@ -9,7 +9,7 @@ like contextual alternates that adjusts punctuation depending on the shape of
surrounding glyphs, slashed zero for when you need to disambiguate "0" from "o",
tabular numbers, etc.
-[![Sample](docs/res/sample.png)](https://rsms.me/inter/samples/)
+[![Sample](docs/r/sample.png)](https://rsms.me/inter/samples/)
### [⬇︎ Download the latest release](https://github.com/rsms/inter/releases/latest)
@@ -63,7 +63,7 @@ read the almost monotonically-spaced letters.
A second major revision was created where the previously-strict rule of geometry being even multiples of 256 was relaxed and now the rule is "try to stick with 128x, if you can't, stick with 64x and if you can't do that either, never go below 16x." This means that Inter is now much more variable in pace than it used to be, making it work better at higher resolutions and work much better in longer text, but losing some contrast and sharpness at small sizes.
-![Metrics](docs/res/metrics.png)
+![Metrics](docs/r/metrics.png)
The glyphs are designed based on this "plan"; most stems and lines will be positioned at EM units that are even multiples of 128, and in a few cases they are at even multiples of 64 or as low as 16.