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authorJens Axboe <axboe@kernel.dk>2023-07-13 23:26:38 +0300
committerJens Axboe <axboe@kernel.dk>2023-07-13 23:26:38 +0300
commit90b4622954d59078fa0cecad7e7baa48efd006e7 (patch)
tree99af7a8d100d58f6958f51100f20ed40a04abef0 /include/linux
parent5c17f45e91f5035c1b317e93b3dfb01088ac2902 (diff)
parentb8f6446b6853768cb99e7c201bddce69ca60c15e (diff)
downloadlinux-90b4622954d59078fa0cecad7e7baa48efd006e7.tar.xz
Merge tag 'nvme-6.5-2023-07-13' of git://git.infradead.org/nvme into block-6.5
Pull NVMe fixes from Keith: "nvme fixes for Linux 6.5 - Don't require quirk to use duplicate namespace identifiers (Christoph, Sagi) - One more BOGUS_NID quirk (Pankaj) - IO timeout and error hanlding fixes for PCI (Keith) - Enhanced metadata format mask fix (Ankit) - Association race condition fix for fibre channel (Michael) - Correct debugfs error checks (Minjie) - Use PAGE_SECTORS_SHIFT where needed (Damien) - Reduce kernel logs for legacy nguid attribute (Keith) - Use correct dma direction when unmapping metadata (Ming)" * tag 'nvme-6.5-2023-07-13' of git://git.infradead.org/nvme: nvme-pci: fix DMA direction of unmapping integrity data nvme: don't reject probe due to duplicate IDs for single-ported PCIe devices nvme: ensure disabling pairs with unquiesce nvme-fc: fix race between error recovery and creating association nvme-fc: return non-zero status code when fails to create association nvme: fix parameter check in nvme_fault_inject_init() nvme: warn only once for legacy uuid attribute nvme: fix the NVME_ID_NS_NVM_STS_MASK definition nvmet: use PAGE_SECTORS_SHIFT nvme: add BOGUS_NID quirk for Samsung SM953
Diffstat (limited to 'include/linux')
-rw-r--r--include/linux/nvme.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/nvme.h b/include/linux/nvme.h
index 182b6d614eb1..26dd3f859d9d 100644
--- a/include/linux/nvme.h
+++ b/include/linux/nvme.h
@@ -473,7 +473,7 @@ struct nvme_id_ns_nvm {
};
enum {
- NVME_ID_NS_NVM_STS_MASK = 0x3f,
+ NVME_ID_NS_NVM_STS_MASK = 0x7f,
NVME_ID_NS_NVM_GUARD_SHIFT = 7,
NVME_ID_NS_NVM_GUARD_MASK = 0x3,
};