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authorErik Kurzinger <ekurzinger@nvidia.com>2024-01-19 19:32:08 +0300
committerSimon Ser <contact@emersion.fr>2024-02-22 13:27:49 +0300
commitd3f552488a7307e83d14be4bdf45a760f61f2886 (patch)
tree60be0712f1500f41d699d0a0e2208e3042c4c8bd /scripts
parent18226ba52159257d4c2f777a168cc09adb3c1ac0 (diff)
downloadlinux-d3f552488a7307e83d14be4bdf45a760f61f2886.tar.xz
drm/syncobj: call might_sleep before waiting for fence submission
If either the DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT or DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE flags are passed to drm_syncobj_array_wait_timeout, the function might sleep if the fence at one of the given timeline points has not yet been submitted. Therefore, we should call might_sleep in that case to catch potential bugs. Signed-off-by: Erik Kurzinger <ekurzinger@nvidia.com> Signed-off-by: Simon Ser <contact@emersion.fr> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Acked-by: Simon Ser <contact@emersion.fr> Link: https://patchwork.freedesktop.org/patch/msgid/20240119163208.3723457-3-ekurzinger@nvidia.com
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