diff options
Diffstat (limited to 'drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h')
-rw-r--r-- | drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h b/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h index be80f705d8a1..551bd0ed3bac 100644 --- a/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h +++ b/drivers/staging/media/atomisp/pci/atomisp2/css2400/isp/kernels/bnr/bnr2_2/ia_css_bnr2_2_types.h @@ -15,13 +15,13 @@ #ifndef __IA_CSS_BNR2_2_TYPES_H #define __IA_CSS_BNR2_2_TYPES_H -/** @file +/* @file * CSS-API header file for Bayer Noise Reduction parameters. */ #include "type_support.h" /* int32_t */ -/** Bayer Noise Reduction 2.2 configuration +/* Bayer Noise Reduction 2.2 configuration * * \brief BNR2_2 public parameters. * \details Struct with all parameters for the BNR2.2 kernel that can be set @@ -31,41 +31,41 @@ */ struct ia_css_bnr2_2_config { /**@{*/ - /** Directional variance gain for R/G/B components in dark region */ + /* Directional variance gain for R/G/B components in dark region */ int32_t d_var_gain_r; int32_t d_var_gain_g; int32_t d_var_gain_b; /**@}*/ /**@{*/ - /** Slope of Directional variance gain between dark and bright region */ + /* Slope of Directional variance gain between dark and bright region */ int32_t d_var_gain_slope_r; int32_t d_var_gain_slope_g; int32_t d_var_gain_slope_b; /**@}*/ /**@{*/ - /** Non-Directional variance gain for R/G/B components in dark region */ + /* Non-Directional variance gain for R/G/B components in dark region */ int32_t n_var_gain_r; int32_t n_var_gain_g; int32_t n_var_gain_b; /**@}*/ /**@{*/ - /** Slope of Non-Directional variance gain between dark and bright region */ + /* Slope of Non-Directional variance gain between dark and bright region */ int32_t n_var_gain_slope_r; int32_t n_var_gain_slope_g; int32_t n_var_gain_slope_b; /**@}*/ - int32_t dir_thres; /**< Threshold for directional filtering */ - int32_t dir_thres_w; /**< Threshold width for directional filtering */ - int32_t var_offset_coef; /**< Variance offset coefficient */ - int32_t dir_gain; /**< Gain for directional coefficient */ - int32_t detail_gain; /**< Gain for low contrast texture control */ - int32_t detail_gain_divisor; /**< Gain divisor for low contrast texture control */ - int32_t detail_level_offset; /**< Bias value for low contrast texture control */ - int32_t d_var_th_min; /**< Minimum clipping value for directional variance*/ - int32_t d_var_th_max; /**< Maximum clipping value for diretional variance*/ - int32_t n_var_th_min; /**< Minimum clipping value for non-directional variance*/ - int32_t n_var_th_max; /**< Maximum clipping value for non-directional variance*/ + int32_t dir_thres; /** Threshold for directional filtering */ + int32_t dir_thres_w; /** Threshold width for directional filtering */ + int32_t var_offset_coef; /** Variance offset coefficient */ + int32_t dir_gain; /** Gain for directional coefficient */ + int32_t detail_gain; /** Gain for low contrast texture control */ + int32_t detail_gain_divisor; /** Gain divisor for low contrast texture control */ + int32_t detail_level_offset; /** Bias value for low contrast texture control */ + int32_t d_var_th_min; /** Minimum clipping value for directional variance*/ + int32_t d_var_th_max; /** Maximum clipping value for diretional variance*/ + int32_t n_var_th_min; /** Minimum clipping value for non-directional variance*/ + int32_t n_var_th_max; /** Maximum clipping value for non-directional variance*/ }; #endif /* __IA_CSS_BNR2_2_TYPES_H */ |