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author | Linus Torvalds <torvalds@linux-foundation.org> | 2011-02-13 18:59:48 +0300 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2011-02-13 18:59:48 +0300 |
commit | 091994cfb8e7d7a372c2d547778a91012d899e16 (patch) | |
tree | 71c6d214f9287bb61d24345a93b60579937a711b /Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt | |
parent | d8ed516f82f0f4cda11282450512310ab273637e (diff) | |
parent | c170093d31bd4e3bc51881cc0f123beeca7872c9 (diff) | |
download | linux-091994cfb8e7d7a372c2d547778a91012d899e16.tar.xz |
Merge branch 'spi/merge' of git://git.secretlab.ca/git/linux-2.6
* 'spi/merge' of git://git.secretlab.ca/git/linux-2.6:
devicetree-discuss is moderated for non-subscribers
MAINTAINERS: Add entry for GPIO subsystem
dt: add documentation of ARM dt boot interface
dt: Remove obsolete description of powerpc boot interface
dt: Move device tree documentation out of powerpc directory
spi/spi_sh_msiof: fix wrong address calculation, which leads to an Oops
Diffstat (limited to 'Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt')
-rw-r--r-- | Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt b/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt new file mode 100644 index 000000000000..b558585b1aaf --- /dev/null +++ b/Documentation/devicetree/bindings/powerpc/nintendo/gamecube.txt @@ -0,0 +1,109 @@ + +Nintendo GameCube device tree +============================= + +1) The "flipper" node + + This node represents the multi-function "Flipper" chip, which packages + many of the devices found in the Nintendo GameCube. + + Required properties: + + - compatible : Should be "nintendo,flipper" + +1.a) The Video Interface (VI) node + + Represents the interface between the graphics processor and a external + video encoder. + + Required properties: + + - compatible : should be "nintendo,flipper-vi" + - reg : should contain the VI registers location and length + - interrupts : should contain the VI interrupt + +1.b) The Processor Interface (PI) node + + Represents the data and control interface between the main processor + and graphics and audio processor. + + Required properties: + + - compatible : should be "nintendo,flipper-pi" + - reg : should contain the PI registers location and length + +1.b.i) The "Flipper" interrupt controller node + + Represents the interrupt controller within the "Flipper" chip. + The node for the "Flipper" interrupt controller must be placed under + the PI node. + + Required properties: + + - compatible : should be "nintendo,flipper-pic" + +1.c) The Digital Signal Procesor (DSP) node + + Represents the digital signal processor interface, designed to offload + audio related tasks. + + Required properties: + + - compatible : should be "nintendo,flipper-dsp" + - reg : should contain the DSP registers location and length + - interrupts : should contain the DSP interrupt + +1.c.i) The Auxiliary RAM (ARAM) node + + Represents the non cpu-addressable ram designed mainly to store audio + related information. + The ARAM node must be placed under the DSP node. + + Required properties: + + - compatible : should be "nintendo,flipper-aram" + - reg : should contain the ARAM start (zero-based) and length + +1.d) The Disk Interface (DI) node + + Represents the interface used to communicate with mass storage devices. + + Required properties: + + - compatible : should be "nintendo,flipper-di" + - reg : should contain the DI registers location and length + - interrupts : should contain the DI interrupt + +1.e) The Audio Interface (AI) node + + Represents the interface to the external 16-bit stereo digital-to-analog + converter. + + Required properties: + + - compatible : should be "nintendo,flipper-ai" + - reg : should contain the AI registers location and length + - interrupts : should contain the AI interrupt + +1.f) The Serial Interface (SI) node + + Represents the interface to the four single bit serial interfaces. + The SI is a proprietary serial interface used normally to control gamepads. + It's NOT a RS232-type interface. + + Required properties: + + - compatible : should be "nintendo,flipper-si" + - reg : should contain the SI registers location and length + - interrupts : should contain the SI interrupt + +1.g) The External Interface (EXI) node + + Represents the multi-channel SPI-like interface. + + Required properties: + + - compatible : should be "nintendo,flipper-exi" + - reg : should contain the EXI registers location and length + - interrupts : should contain the EXI interrupt + |