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authorLinus Torvalds <torvalds@linux-foundation.org>2024-02-02 21:45:17 +0300
committerLinus Torvalds <torvalds@linux-foundation.org>2024-02-02 21:45:17 +0300
commit717ca0b8e55eea49c5d71c026eafbe1e64d4b556 (patch)
tree40889fa3e19f9626e5fe9184abef01ec3163ebb8 /include/linux
parentec86369c88f6794a6cfa0383f715f276305399ed (diff)
parent72bd80252feeb3bef8724230ee15d9f7ab541c6e (diff)
downloadlinux-717ca0b8e55eea49c5d71c026eafbe1e64d4b556.tar.xz
Merge tag 'io_uring-6.8-2024-02-01' of git://git.kernel.dk/linux
Pull io_uring fixes from Jens Axboe: - Fix for missing retry for read multishot. If we trigger the execution of it and there's more than one buffer to be read, then we don't always read more than the first one. As it's edge triggered, this can lead to stalls. - Limit inline receive multishot retries for fairness reasons. If we have a very bursty socket receiving data, we still need to ensure we process other requests as well. This is really two minor cleanups, then adding a way for poll reissue to trigger a requeue, and then finally having multishot receive utilize that. - Fix for a weird corner case for non-multishot receive with MSG_WAITALL, using provided buffers, and setting the length to zero (to let the buffer dictate the receive size). * tag 'io_uring-6.8-2024-02-01' of git://git.kernel.dk/linux: io_uring/net: fix sr->len for IORING_OP_RECV with MSG_WAITALL and buffers io_uring/net: limit inline multishot retries io_uring/poll: add requeue return code from poll multishot handling io_uring/net: un-indent mshot retry path in io_recv_finish() io_uring/poll: move poll execution helpers higher up io_uring/rw: ensure poll based multishot read retries appropriately
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