summaryrefslogtreecommitdiff
path: root/sound/pci/emu10k1/voice.c
diff options
context:
space:
mode:
authorOswald Buddenhagen <oswald.buddenhagen@gmx.de>2023-05-18 17:09:47 +0300
committerTakashi Iwai <tiwai@suse.de>2023-05-20 11:16:20 +0300
commita915d60426d4348a0b91f9870e299056fd604a32 (patch)
treec5c45335889bc8624f550a802466eff883f8cff5 /sound/pci/emu10k1/voice.c
parentb4fea2d3f25b5f3ad6b230f91e61151165f6d023 (diff)
downloadlinux-a915d60426d4348a0b91f9870e299056fd604a32.tar.xz
ALSA: emu10k1: revamp playback voice allocator
Instead of separate voices, we now allocate non-interleaved channels, which may in turn contain two interleaved voices each. The higher-level code keeps only one pointer per channel. The channels are not allocated in one block any more, as there is no reason to do that. As a consequence of that, and because it is cleaner regardless, we now let the allocator store these pointers at a specified location, rather than returning only the first one and having the calling code deduce the remaining ones. Signed-off-by: Oswald Buddenhagen <oswald.buddenhagen@gmx.de> Link: https://lore.kernel.org/r/20230518140947.3725394-8-oswald.buddenhagen@gmx.de Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/emu10k1/voice.c')
-rw-r--r--sound/pci/emu10k1/voice.c106
1 files changed, 54 insertions, 52 deletions
diff --git a/sound/pci/emu10k1/voice.c b/sound/pci/emu10k1/voice.c
index 6c58e3bd14f7..6939498e26f0 100644
--- a/sound/pci/emu10k1/voice.c
+++ b/sound/pci/emu10k1/voice.c
@@ -23,11 +23,7 @@
* allocator uses a round robin scheme. The next free voice is tracked in
* the card record and each allocation begins where the last left off. The
* hardware requires stereo interleaved voices be aligned to an even/odd
- * boundary. For multichannel voice allocation we ensure than the block of
- * voices does not cross the 32 voice boundary. This simplifies the
- * multichannel support and ensures we can use a single write to the
- * (set|clear)_loop_stop registers. Otherwise (for example) the voices would
- * get out of sync when pausing/resuming a stream.
+ * boundary.
* --rlrevell
*/
@@ -35,54 +31,43 @@ static int voice_alloc(struct snd_emu10k1 *emu, int type, int number,
struct snd_emu10k1_pcm *epcm, struct snd_emu10k1_voice **rvoice)
{
struct snd_emu10k1_voice *voice;
- int i, j, k, first_voice, last_voice, skip;
+ int i, j, k, skip;
- *rvoice = NULL;
- first_voice = last_voice = 0;
- for (i = emu->next_free_voice, j = 0; j < NUM_G ; i += number, j += number) {
+ for (i = emu->next_free_voice, j = 0; j < NUM_G; i = (i + skip) % NUM_G, j += skip) {
/*
dev_dbg(emu->card->dev, "i %d j %d next free %d!\n",
i, j, emu->next_free_voice);
*/
- i %= NUM_G;
/* stereo voices must be even/odd */
- if ((number == 2) && (i % 2)) {
- i++;
+ if ((number > 1) && (i % 2)) {
+ skip = 1;
continue;
}
-
- skip = 0;
+
for (k = 0; k < number; k++) {
- voice = &emu->voices[(i+k) % NUM_G];
+ voice = &emu->voices[i + k];
if (voice->use) {
- skip = 1;
- break;
+ skip = k + 1;
+ goto next;
}
}
- if (!skip) {
- /* dev_dbg(emu->card->dev, "allocated voice %d\n", i); */
- first_voice = i;
- last_voice = (i + number) % NUM_G;
- emu->next_free_voice = last_voice;
- break;
+
+ for (k = 0; k < number; k++) {
+ voice = &emu->voices[i + k];
+ voice->use = type;
+ voice->epcm = epcm;
+ /* dev_dbg(emu->card->dev, "allocated voice %d\n", i + k); */
}
+ voice->last = 1;
+
+ *rvoice = &emu->voices[i];
+ emu->next_free_voice = (i + number) % NUM_G;
+ return 0;
+
+ next: ;
}
-
- if (first_voice == last_voice)
- return -ENOMEM;
-
- for (i = 0; i < number; i++) {
- voice = &emu->voices[(first_voice + i) % NUM_G];
- /*
- dev_dbg(emu->card->dev, "voice alloc - %i, %i of %i\n",
- voice->number, idx-first_voice+1, number);
- */
- voice->use = type;
- voice->epcm = epcm;
- }
- *rvoice = &emu->voices[first_voice];
- return 0;
+ return -ENOMEM; // -EBUSY would have been better
}
static void voice_free(struct snd_emu10k1 *emu,
@@ -91,11 +76,11 @@ static void voice_free(struct snd_emu10k1 *emu,
if (pvoice->dirty)
snd_emu10k1_voice_init(emu, pvoice->number);
pvoice->interrupt = NULL;
- pvoice->use = pvoice->dirty = 0;
+ pvoice->use = pvoice->dirty = pvoice->last = 0;
pvoice->epcm = NULL;
}
-int snd_emu10k1_voice_alloc(struct snd_emu10k1 *emu, int type, int number,
+int snd_emu10k1_voice_alloc(struct snd_emu10k1 *emu, int type, int count, int channels,
struct snd_emu10k1_pcm *epcm, struct snd_emu10k1_voice **rvoice)
{
unsigned long flags;
@@ -103,23 +88,36 @@ int snd_emu10k1_voice_alloc(struct snd_emu10k1 *emu, int type, int number,
if (snd_BUG_ON(!rvoice))
return -EINVAL;
- if (snd_BUG_ON(!number))
+ if (snd_BUG_ON(!count))
+ return -EINVAL;
+ if (snd_BUG_ON(!channels))
return -EINVAL;
spin_lock_irqsave(&emu->voice_lock, flags);
- for (;;) {
- result = voice_alloc(emu, type, number, epcm, rvoice);
- if (result == 0 || type == EMU10K1_SYNTH)
- break;
-
- /* free a voice from synth */
- if (emu->get_synth_voice) {
+ for (int got = 0; got < channels; ) {
+ result = voice_alloc(emu, type, count, epcm, &rvoice[got]);
+ if (result == 0) {
+ got++;
+ /*
+ dev_dbg(emu->card->dev, "voice alloc - %i, %i of %i\n",
+ rvoice[got - 1]->number, got, want);
+ */
+ continue;
+ }
+ if (type != EMU10K1_SYNTH && emu->get_synth_voice) {
+ /* free a voice from synth */
result = emu->get_synth_voice(emu);
- if (result >= 0)
+ if (result >= 0) {
voice_free(emu, &emu->voices[result]);
+ continue;
+ }
+ }
+ for (int i = 0; i < got; i++) {
+ for (int j = 0; j < count; j++)
+ voice_free(emu, rvoice[i] + j);
+ rvoice[i] = NULL;
}
- if (result < 0)
- break;
+ break;
}
spin_unlock_irqrestore(&emu->voice_lock, flags);
@@ -132,11 +130,15 @@ int snd_emu10k1_voice_free(struct snd_emu10k1 *emu,
struct snd_emu10k1_voice *pvoice)
{
unsigned long flags;
+ int last;
if (snd_BUG_ON(!pvoice))
return -EINVAL;
spin_lock_irqsave(&emu->voice_lock, flags);
- voice_free(emu, pvoice);
+ do {
+ last = pvoice->last;
+ voice_free(emu, pvoice++);
+ } while (!last);
spin_unlock_irqrestore(&emu->voice_lock, flags);
return 0;
}