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+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2022 Intel Corporation
+ */
+
+#ifndef _XE_VM_DOC_H_
+#define _XE_VM_DOC_H_
+
+/**
+ * DOC: XE VM (user address space)
+ *
+ * VM creation
+ * ===========
+ *
+ * Allocate a physical page for root of the page table structure, create default
+ * bind engine, and return a handle to the user.
+ *
+ * Scratch page
+ * ------------
+ *
+ * If the VM is created with the flag, DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE, set the
+ * entire page table structure defaults pointing to blank page allocated by the
+ * VM. Invalid memory access rather than fault just read / write to this page.
+ *
+ * VM bind (create GPU mapping for a BO or userptr)
+ * ================================================
+ *
+ * Creates GPU mapings for a BO or userptr within a VM. VM binds uses the same
+ * in / out fence interface (struct drm_xe_sync) as execs which allows users to
+ * think of binds and execs as more or less the same operation.
+ *
+ * Operations
+ * ----------
+ *
+ * DRM_XE_VM_BIND_OP_MAP - Create mapping for a BO
+ * DRM_XE_VM_BIND_OP_UNMAP - Destroy mapping for a BO / userptr
+ * DRM_XE_VM_BIND_OP_MAP_USERPTR - Create mapping for userptr
+ *
+ * Implementation details
+ * ~~~~~~~~~~~~~~~~~~~~~~
+ *
+ * All bind operations are implemented via a hybrid approach of using the CPU
+ * and GPU to modify page tables. If a new physical page is allocated in the
+ * page table structure we populate that page via the CPU and insert that new
+ * page into the existing page table structure via a GPU job. Also any existing
+ * pages in the page table structure that need to be modified also are updated
+ * via the GPU job. As the root physical page is prealloced on VM creation our
+ * GPU job will always have at least 1 update. The in / out fences are passed to
+ * this job so again this is conceptually the same as an exec.
+ *
+ * Very simple example of few binds on an empty VM with 48 bits of address space
+ * and the resulting operations:
+ *
+ * .. code-block::
+ *
+ * bind BO0 0x0-0x1000
+ * alloc page level 3a, program PTE[0] to BO0 phys address (CPU)
+ * alloc page level 2, program PDE[0] page level 3a phys address (CPU)
+ * alloc page level 1, program PDE[0] page level 2 phys address (CPU)
+ * update root PDE[0] to page level 1 phys address (GPU)
+ *
+ * bind BO1 0x201000-0x202000
+ * alloc page level 3b, program PTE[1] to BO1 phys address (CPU)
+ * update page level 2 PDE[1] to page level 3b phys address (GPU)
+ *
+ * bind BO2 0x1ff000-0x201000
+ * update page level 3a PTE[511] to BO2 phys addres (GPU)
+ * update page level 3b PTE[0] to BO2 phys addres + 0x1000 (GPU)
+ *
+ * GPU bypass
+ * ~~~~~~~~~~
+ *
+ * In the above example the steps using the GPU can be converted to CPU if the
+ * bind can be done immediately (all in-fences satisfied, VM dma-resv kernel
+ * slot is idle).
+ *
+ * Address space
+ * -------------
+ *
+ * Depending on platform either 48 or 57 bits of address space is supported.
+ *
+ * Page sizes
+ * ----------
+ *
+ * The minimum page size is either 4k or 64k depending on platform and memory
+ * placement (sysmem vs. VRAM). We enforce that binds must be aligned to the
+ * minimum page size.
+ *
+ * Larger pages (2M or 1GB) can be used for BOs in VRAM, the BO physical address
+ * is aligned to the larger pages size, and VA is aligned to the larger page
+ * size. Larger pages for userptrs / BOs in sysmem should be possible but is not
+ * yet implemented.
+ *
+ * Sync error handling mode
+ * ------------------------
+ *
+ * In both modes during the bind IOCTL the user input is validated. In sync
+ * error handling mode the newly bound BO is validated (potentially moved back
+ * to a region of memory where is can be used), page tables are updated by the
+ * CPU and the job to do the GPU binds is created in the IOCTL itself. This step
+ * can fail due to memory pressure. The user can recover by freeing memory and
+ * trying this operation again.
+ *
+ * Async error handling mode
+ * -------------------------
+ *
+ * In async error handling the step of validating the BO, updating page tables,
+ * and generating a job are deferred to an async worker. As this step can now
+ * fail after the IOCTL has reported success we need an error handling flow for
+ * which the user can recover from.
+ *
+ * The solution is for a user to register a user address with the VM which the
+ * VM uses to report errors to. The ufence wait interface can be used to wait on
+ * a VM going into an error state. Once an error is reported the VM's async
+ * worker is paused. While the VM's async worker is paused sync,
+ * DRM_XE_VM_BIND_OP_UNMAP operations are allowed (this can free memory). Once the
+ * uses believe the error state is fixed, the async worker can be resumed via
+ * XE_VM_BIND_OP_RESTART operation. When VM async bind work is restarted, the
+ * first operation processed is the operation that caused the original error.
+ *
+ * Bind queues / engines
+ * ---------------------
+ *
+ * Think of the case where we have two bind operations A + B and are submitted
+ * in that order. A has in fences while B has none. If using a single bind
+ * queue, B is now blocked on A's in fences even though it is ready to run. This
+ * example is a real use case for VK sparse binding. We work around this
+ * limitation by implementing bind engines.
+ *
+ * In the bind IOCTL the user can optionally pass in an engine ID which must map
+ * to an engine which is of the special class DRM_XE_ENGINE_CLASS_VM_BIND.
+ * Underneath this is a really virtual engine that can run on any of the copy
+ * hardware engines. The job(s) created each IOCTL are inserted into this
+ * engine's ring. In the example above if A and B have different bind engines B
+ * is free to pass A. If the engine ID field is omitted, the default bind queue
+ * for the VM is used.
+ *
+ * TODO: Explain race in issue 41 and how we solve it
+ *
+ * Array of bind operations
+ * ------------------------
+ *
+ * The uAPI allows multiple binds operations to be passed in via a user array,
+ * of struct drm_xe_vm_bind_op, in a single VM bind IOCTL. This interface
+ * matches the VK sparse binding API. The implementation is rather simple, parse
+ * the array into a list of operations, pass the in fences to the first operation,
+ * and pass the out fences to the last operation. The ordered nature of a bind
+ * engine makes this possible.
+ *
+ * Munmap semantics for unbinds
+ * ----------------------------
+ *
+ * Munmap allows things like:
+ *
+ * .. code-block::
+ *
+ * 0x0000-0x2000 and 0x3000-0x5000 have mappings
+ * Munmap 0x1000-0x4000, results in mappings 0x0000-0x1000 and 0x4000-0x5000
+ *
+ * To support this semantic in the above example we decompose the above example
+ * into 4 operations:
+ *
+ * .. code-block::
+ *
+ * unbind 0x0000-0x2000
+ * unbind 0x3000-0x5000
+ * rebind 0x0000-0x1000
+ * rebind 0x4000-0x5000
+ *
+ * Why not just do a partial unbind of 0x1000-0x2000 and 0x3000-0x4000? This
+ * falls apart when using large pages at the edges and the unbind forces us to
+ * use a smaller page size. For simplity we always issue a set of unbinds
+ * unmapping anything in the range and at most 2 rebinds on the edges.
+ *
+ * Similar to an array of binds, in fences are passed to the first operation and
+ * out fences are signaled on the last operation.
+ *
+ * In this example there is a window of time where 0x0000-0x1000 and
+ * 0x4000-0x5000 are invalid but the user didn't ask for these addresses to be
+ * removed from the mapping. To work around this we treat any munmap style
+ * unbinds which require a rebind as a kernel operations (BO eviction or userptr
+ * invalidation). The first operation waits on the VM's
+ * DMA_RESV_USAGE_PREEMPT_FENCE slots (waits for all pending jobs on VM to
+ * complete / triggers preempt fences) and the last operation is installed in
+ * the VM's DMA_RESV_USAGE_KERNEL slot (blocks future jobs / resume compute mode
+ * VM). The caveat is all dma-resv slots must be updated atomically with respect
+ * to execs and compute mode rebind worker. To accomplish this, hold the
+ * vm->lock in write mode from the first operation until the last.
+ *
+ * Deferred binds in fault mode
+ * ----------------------------
+ *
+ * In a VM is in fault mode (TODO: link to fault mode), new bind operations that
+ * create mappings are by default are deferred to the page fault handler (first
+ * use). This behavior can be overriden by setting the flag
+ * DRM_XE_VM_BIND_FLAG_IMMEDIATE which indicates to creating the mapping
+ * immediately.
+ *
+ * User pointer
+ * ============
+ *
+ * User pointers are user allocated memory (malloc'd, mmap'd, etc..) for which the
+ * user wants to create a GPU mapping. Typically in other DRM drivers a dummy BO
+ * was created and then a binding was created. We bypass creating a dummy BO in
+ * XE and simply create a binding directly from the userptr.
+ *
+ * Invalidation
+ * ------------
+ *
+ * Since this a core kernel managed memory the kernel can move this memory
+ * whenever it wants. We register an invalidation MMU notifier to alert XE when
+ * a user poiter is about to move. The invalidation notifier needs to block
+ * until all pending users (jobs or compute mode engines) of the userptr are
+ * idle to ensure no faults. This done by waiting on all of VM's dma-resv slots.
+ *
+ * Rebinds
+ * -------
+ *
+ * Either the next exec (non-compute) or rebind worker (compute mode) will
+ * rebind the userptr. The invalidation MMU notifier kicks the rebind worker
+ * after the VM dma-resv wait if the VM is in compute mode.
+ *
+ * Compute mode
+ * ============
+ *
+ * A VM in compute mode enables long running workloads and ultra low latency
+ * submission (ULLS). ULLS is implemented via a continuously running batch +
+ * semaphores. This enables to the user to insert jump to new batch commands
+ * into the continuously running batch. In both cases these batches exceed the
+ * time a dma fence is allowed to exist for before signaling, as such dma fences
+ * are not used when a VM is in compute mode. User fences (TODO: link user fence
+ * doc) are used instead to signal operation's completion.
+ *
+ * Preempt fences
+ * --------------
+ *
+ * If the kernel decides to move memory around (either userptr invalidate, BO
+ * eviction, or mumap style unbind which results in a rebind) and a batch is
+ * running on an engine, that batch can fault or cause a memory corruption as
+ * page tables for the moved memory are no longer valid. To work around this we
+ * introduce the concept of preempt fences. When sw signaling is enabled on a
+ * preempt fence it tells the submission backend to kick that engine off the
+ * hardware and the preempt fence signals when the engine is off the hardware.
+ * Once all preempt fences are signaled for a VM the kernel can safely move the
+ * memory and kick the rebind worker which resumes all the engines execution.
+ *
+ * A preempt fence, for every engine using the VM, is installed the VM's
+ * dma-resv DMA_RESV_USAGE_PREEMPT_FENCE slot. The same preempt fence, for every
+ * engine using the VM, is also installed into the same dma-resv slot of every
+ * external BO mapped in the VM.
+ *
+ * Rebind worker
+ * -------------
+ *
+ * The rebind worker is very similar to an exec. It is resposible for rebinding
+ * evicted BOs or userptrs, waiting on those operations, installing new preempt
+ * fences, and finally resuming executing of engines in the VM.
+ *
+ * Flow
+ * ~~~~
+ *
+ * .. code-block::
+ *
+ * <----------------------------------------------------------------------|
+ * Check if VM is closed, if so bail out |
+ * Lock VM global lock in read mode |
+ * Pin userptrs (also finds userptr invalidated since last rebind worker) |
+ * Lock VM dma-resv and external BOs dma-resv |
+ * Validate BOs that have been evicted |
+ * Wait on and allocate new preempt fences for every engine using the VM |
+ * Rebind invalidated userptrs + evicted BOs |
+ * Wait on last rebind fence |
+ * Wait VM's DMA_RESV_USAGE_KERNEL dma-resv slot |
+ * Install preeempt fences and issue resume for every engine using the VM |
+ * Check if any userptrs invalidated since pin |
+ * Squash resume for all engines |
+ * Unlock all |
+ * Wait all VM's dma-resv slots |
+ * Retry ----------------------------------------------------------
+ * Release all engines waiting to resume
+ * Unlock all
+ *
+ * Timeslicing
+ * -----------
+ *
+ * In order to prevent an engine from continuously being kicked off the hardware
+ * and making no forward progress an engine has a period of time it allowed to
+ * run after resume before it can be kicked off again. This effectively gives
+ * each engine a timeslice.
+ *
+ * Handling multiple GTs
+ * =====================
+ *
+ * If a GT has slower access to some regions and the page table structure are in
+ * the slow region, the performance on that GT could adversely be affected. To
+ * work around this we allow a VM page tables to be shadowed in multiple GTs.
+ * When VM is created, a default bind engine and PT table structure are created
+ * on each GT.
+ *
+ * Binds can optionally pass in a mask of GTs where a mapping should be created,
+ * if this mask is zero then default to all the GTs where the VM has page
+ * tables.
+ *
+ * The implementation for this breaks down into a bunch for_each_gt loops in
+ * various places plus exporting a composite fence for multi-GT binds to the
+ * user.
+ *
+ * Fault mode (unified shared memory)
+ * ==================================
+ *
+ * A VM in fault mode can be enabled on devices that support page faults. If
+ * page faults are enabled, using dma fences can potentially induce a deadlock:
+ * A pending page fault can hold up the GPU work which holds up the dma fence
+ * signaling, and memory allocation is usually required to resolve a page
+ * fault, but memory allocation is not allowed to gate dma fence signaling. As
+ * such, dma fences are not allowed when VM is in fault mode. Because dma-fences
+ * are not allowed, long running workloads and ULLS are enabled on a faulting
+ * VM.
+ *
+ * Defered VM binds
+ * ----------------
+ *
+ * By default, on a faulting VM binds just allocate the VMA and the actual
+ * updating of the page tables is defered to the page fault handler. This
+ * behavior can be overridden by setting the flag DRM_XE_VM_BIND_FLAG_IMMEDIATE in
+ * the VM bind which will then do the bind immediately.
+ *
+ * Page fault handler
+ * ------------------
+ *
+ * Page faults are received in the G2H worker under the CT lock which is in the
+ * path of dma fences (no memory allocations are allowed, faults require memory
+ * allocations) thus we cannot process faults under the CT lock. Another issue
+ * is faults issue TLB invalidations which require G2H credits and we cannot
+ * allocate G2H credits in the G2H handlers without deadlocking. Lastly, we do
+ * not want the CT lock to be an outer lock of the VM global lock (VM global
+ * lock required to fault processing).
+ *
+ * To work around the above issue with processing faults in the G2H worker, we
+ * sink faults to a buffer which is large enough to sink all possible faults on
+ * the GT (1 per hardware engine) and kick a worker to process the faults. Since
+ * the page faults G2H are already received in a worker, kicking another worker
+ * adds more latency to a critical performance path. We add a fast path in the
+ * G2H irq handler which looks at first G2H and if it is a page fault we sink
+ * the fault to the buffer and kick the worker to process the fault. TLB
+ * invalidation responses are also in the critical path so these can also be
+ * processed in this fast path.
+ *
+ * Multiple buffers and workers are used and hashed over based on the ASID so
+ * faults from different VMs can be processed in parallel.
+ *
+ * The page fault handler itself is rather simple, flow is below.
+ *
+ * .. code-block::
+ *
+ * Lookup VM from ASID in page fault G2H
+ * Lock VM global lock in read mode
+ * Lookup VMA from address in page fault G2H
+ * Check if VMA is valid, if not bail
+ * Check if VMA's BO has backing store, if not allocate
+ * <----------------------------------------------------------------------|
+ * If userptr, pin pages |
+ * Lock VM & BO dma-resv locks |
+ * If atomic fault, migrate to VRAM, else validate BO location |
+ * Issue rebind |
+ * Wait on rebind to complete |
+ * Check if userptr invalidated since pin |
+ * Drop VM & BO dma-resv locks |
+ * Retry ----------------------------------------------------------
+ * Unlock all
+ * Issue blocking TLB invalidation |
+ * Send page fault response to GuC
+ *
+ * Access counters
+ * ---------------
+ *
+ * Access counters can be configured to trigger a G2H indicating the device is
+ * accessing VMAs in system memory frequently as hint to migrate those VMAs to
+ * VRAM.
+ *
+ * Same as the page fault handler, access counters G2H cannot be processed the
+ * G2H worker under the CT lock. Again we use a buffer to sink access counter
+ * G2H. Unlike page faults there is no upper bound so if the buffer is full we
+ * simply drop the G2H. Access counters are a best case optimization and it is
+ * safe to drop these unlike page faults.
+ *
+ * The access counter handler itself is rather simple flow is below.
+ *
+ * .. code-block::
+ *
+ * Lookup VM from ASID in access counter G2H
+ * Lock VM global lock in read mode
+ * Lookup VMA from address in access counter G2H
+ * If userptr, bail nothing to do
+ * Lock VM & BO dma-resv locks
+ * Issue migration to VRAM
+ * Unlock all
+ *
+ * Notice no rebind is issued in the access counter handler as the rebind will
+ * be issued on next page fault.
+ *
+ * Cavets with eviction / user pointer invalidation
+ * ------------------------------------------------
+ *
+ * In the case of eviction and user pointer invalidation on a faulting VM, there
+ * is no need to issue a rebind rather we just need to blow away the page tables
+ * for the VMAs and the page fault handler will rebind the VMAs when they fault.
+ * The cavet is to update / read the page table structure the VM global lock is
+ * neeeed. In both the case of eviction and user pointer invalidation locks are
+ * held which make acquiring the VM global lock impossible. To work around this
+ * every VMA maintains a list of leaf page table entries which should be written
+ * to zero to blow away the VMA's page tables. After writing zero to these
+ * entries a blocking TLB invalidate is issued. At this point it is safe for the
+ * kernel to move the VMA's memory around. This is a necessary lockless
+ * algorithm and is safe as leafs cannot be changed while either an eviction or
+ * userptr invalidation is occurring.
+ *
+ * Locking
+ * =======
+ *
+ * VM locking protects all of the core data paths (bind operations, execs,
+ * evictions, and compute mode rebind worker) in XE.
+ *
+ * Locks
+ * -----
+ *
+ * VM global lock (vm->lock) - rw semaphore lock. Outer most lock which protects
+ * the list of userptrs mapped in the VM, the list of engines using this VM, and
+ * the array of external BOs mapped in the VM. When adding or removing any of the
+ * aforemented state from the VM should acquire this lock in write mode. The VM
+ * bind path also acquires this lock in write while the exec / compute mode
+ * rebind worker acquire this lock in read mode.
+ *
+ * VM dma-resv lock (vm->ttm.base.resv->lock) - WW lock. Protects VM dma-resv
+ * slots which is shared with any private BO in the VM. Expected to be acquired
+ * during VM binds, execs, and compute mode rebind worker. This lock is also
+ * held when private BOs are being evicted.
+ *
+ * external BO dma-resv lock (bo->ttm.base.resv->lock) - WW lock. Protects
+ * external BO dma-resv slots. Expected to be acquired during VM binds (in
+ * addition to the VM dma-resv lock). All external BO dma-locks within a VM are
+ * expected to be acquired (in addition to the VM dma-resv lock) during execs
+ * and the compute mode rebind worker. This lock is also held when an external
+ * BO is being evicted.
+ *
+ * Putting it all together
+ * -----------------------
+ *
+ * 1. An exec and bind operation with the same VM can't be executing at the same
+ * time (vm->lock).
+ *
+ * 2. A compute mode rebind worker and bind operation with the same VM can't be
+ * executing at the same time (vm->lock).
+ *
+ * 3. We can't add / remove userptrs or external BOs to a VM while an exec with
+ * the same VM is executing (vm->lock).
+ *
+ * 4. We can't add / remove userptrs, external BOs, or engines to a VM while a
+ * compute mode rebind worker with the same VM is executing (vm->lock).
+ *
+ * 5. Evictions within a VM can't be happen while an exec with the same VM is
+ * executing (dma-resv locks).
+ *
+ * 6. Evictions within a VM can't be happen while a compute mode rebind worker
+ * with the same VM is executing (dma-resv locks).
+ *
+ * dma-resv usage
+ * ==============
+ *
+ * As previously stated to enforce the ordering of kernel ops (eviction, userptr
+ * invalidation, munmap style unbinds which result in a rebind), rebinds during
+ * execs, execs, and resumes in the rebind worker we use both the VMs and
+ * external BOs dma-resv slots. Let try to make this as clear as possible.
+ *
+ * Slot installation
+ * -----------------
+ *
+ * 1. Jobs from kernel ops install themselves into the DMA_RESV_USAGE_KERNEL
+ * slot of either an external BO or VM (depends on if kernel op is operating on
+ * an external or private BO)
+ *
+ * 2. In non-compute mode, jobs from execs install themselves into the
+ * DMA_RESV_USAGE_BOOKKEEP slot of the VM
+ *
+ * 3. In non-compute mode, jobs from execs install themselves into the
+ * DMA_RESV_USAGE_WRITE slot of all external BOs in the VM
+ *
+ * 4. Jobs from binds install themselves into the DMA_RESV_USAGE_BOOKKEEP slot
+ * of the VM
+ *
+ * 5. Jobs from binds install themselves into the DMA_RESV_USAGE_BOOKKEEP slot
+ * of the external BO (if the bind is to an external BO, this is addition to #4)
+ *
+ * 6. Every engine using a compute mode VM has a preempt fence in installed into
+ * the DMA_RESV_USAGE_PREEMPT_FENCE slot of the VM
+ *
+ * 7. Every engine using a compute mode VM has a preempt fence in installed into
+ * the DMA_RESV_USAGE_PREEMPT_FENCE slot of all the external BOs in the VM
+ *
+ * Slot waiting
+ * ------------
+ *
+ * 1. The exection of all jobs from kernel ops shall wait on all slots
+ * (DMA_RESV_USAGE_PREEMPT_FENCE) of either an external BO or VM (depends on if
+ * kernel op is operating on external or private BO)
+ *
+ * 2. In non-compute mode, the exection of all jobs from rebinds in execs shall
+ * wait on the DMA_RESV_USAGE_KERNEL slot of either an external BO or VM
+ * (depends on if the rebind is operatiing on an external or private BO)
+ *
+ * 3. In non-compute mode, the exection of all jobs from execs shall wait on the
+ * last rebind job
+ *
+ * 4. In compute mode, the exection of all jobs from rebinds in the rebind
+ * worker shall wait on the DMA_RESV_USAGE_KERNEL slot of either an external BO
+ * or VM (depends on if rebind is operating on external or private BO)
+ *
+ * 5. In compute mode, resumes in rebind worker shall wait on last rebind fence
+ *
+ * 6. In compute mode, resumes in rebind worker shall wait on the
+ * DMA_RESV_USAGE_KERNEL slot of the VM
+ *
+ * Putting it all together
+ * -----------------------
+ *
+ * 1. New jobs from kernel ops are blocked behind any existing jobs from
+ * non-compute mode execs
+ *
+ * 2. New jobs from non-compute mode execs are blocked behind any existing jobs
+ * from kernel ops and rebinds
+ *
+ * 3. New jobs from kernel ops are blocked behind all preempt fences signaling in
+ * compute mode
+ *
+ * 4. Compute mode engine resumes are blocked behind any existing jobs from
+ * kernel ops and rebinds
+ *
+ * Future work
+ * ===========
+ *
+ * Support large pages for sysmem and userptr.
+ *
+ * Update page faults to handle BOs are page level grainularity (e.g. part of BO
+ * could be in system memory while another part could be in VRAM).
+ *
+ * Page fault handler likely we be optimized a bit more (e.g. Rebinds always
+ * wait on the dma-resv kernel slots of VM or BO, technically we only have to
+ * wait the BO moving. If using a job to do the rebind, we could not block in
+ * the page fault handler rather attach a callback to fence of the rebind job to
+ * signal page fault complete. Our handling of short circuting for atomic faults
+ * for bound VMAs could be better. etc...). We can tune all of this once we have
+ * benchmarks / performance number from workloads up and running.
+ */
+
+#endif